Why Bungie is becoming a ‘digital-first workplace’ — and still plans to keep its growing office footprint


An artist’s rendering of Bungie’s headquarters space. (Bungie Picture)

Bungie’s final decision past month to come to be a digital-initially place of work arrived as a moderate surprise, provided that the video game developer is increasing its headquarters room in Bellevue, Wash., and just lately leased two flooring in downtown Seattle.

According to CEO Pete Parsons, the move to come to be a electronic-first office will not effect place of work enlargement programs for Bungie, recognised for its massively-multiplayer 1st-individual shooter Destiny 2.

“Making wonderful online games is all about empowering proficient people today,” Parsons mentioned in an electronic mail to GeekWire. “We’ve read loud and clear that our groups really gain from the adaptability to opt for where and how they get the job done. We’re nevertheless heading to offer amazing, staff-optional workspaces for our Bellevue and Seattle teams who can advantage from actual physical areas, amenities, and specialized technologies.”

“Our studios will be a location our teams want to spend time in,” Parsons ongoing. “Not have to.”

Although several tech firms moved to hybrid or totally remote operate without significantly of a hitch when the pandemic started, the shift was tricky for some gaming studios as it delayed manufacturing. But after organizations assisted get far better applications and gear to workers’ households, efficiency came back, Bloomberg claimed.

Other gaming organizations this kind of as Ubisoft are also going to a hybrid do the job format.

Bungie’s present Bellevue HQ is around 200,000 square toes, even though its leased area in the downtown Seattle 2+U tower will take up an additional 60,000.

Bungie has now approved six U.S. states in addition to Washington for remote work, such as California, Oregon, Illinois, and Texas.

The corporation experienced beforehand worked all-distant about the program of the last two decades, and was able to ship the previous Destiny 2 enlargement, The Witch Queen, at the conclude of February as a completely distant studio. Bungie has close to 1,100 personnel, 93% of whom are in the Seattle region.

“We’re placing a wager that this is the suitable marriage with our employees going forward,” said Bungie Main Men and women Officer Holly Barbacovi.

It was not correct for Bungie, Barbacovi said, to mandate a return to the place of work, which has resulted in what she calls a “test-and-discover method.” Bungie has created fantastic instrumentation to see how its personnel are doing work, such as a study process that permits it to hear to its personnel, new hires, and recruiters.

“I never believe anybody has all the responses now,” Barbacovi claimed, “but the point is that our relationship with get the job done has irrevocably transformed as a consequence of this pandemic. We have to experiment with what this new equilibrium will be.”

Bungie has hired its initial established of employees for its 1st worldwide office environment, in Amsterdam, and is at this time in the course of action of selecting how it plans to use that workplace.

“We come to feel like we’ll be capable to carry on to do super high-excellent online games with an increasingly remote workforce,” said Barbacovi.


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